﻿package Message.Game
{
    import Engine.RMI.*;
    import Framework.Serialize.*;

    public class AMI_IGuild_sendGuildMail extends RMIObject
    {

        public function AMI_IGuild_sendGuildMail(param1:Function = null, param2:Function = null, param3:Object = null)
        {
            super(param1, param2);
            userObject = param3;
            callFunction = "sendGuildMail";
            return;
        }// end function

        override public function __response(param1:SerializeStream) : void
        {
            this.cdeResponse();
            return;
        }// end function

        public function cdeResponse() : void
        {
            if (_response != null)
            {
                _response.call(null, this);
            }
            return;
        }// end function

    }
}
